Embryonic

Studio

Embryonic Studio Limited · 124–128 City Road · London EC1V 2NX · United Kingdom

A small studio in London. We publish one Android game: Mazemind — a labyrinth that is built from scratch, on your phone, every single time you ask for one.

The app

Mazemind

Tap for a new maze and one is woven on the spot — not fetched, not unpacked from a list of a hundred prepared levels. A generator lays out the corridors there and then, which is why the supply does not run out and why no two are ever quite the same.

Steer a glowing dot from the entrance to the goal, feeling along the passages, hitting dead ends and doubling back. Because the maze is produced by an algorithm rather than drawn by hand, every single one is guaranteed to have a way through — and the app can trace that way for you whenever you want to see where it went wrong, or simply watch it solve itself.

  • Any size you like. Pick the dimensions and the difficulty, choose from a few styles, and get a tangle that fits the time you have.
  • A trail behind you. Breadcrumbs mark where you have already been, which is half the battle in a large one.
  • A way out when you are stuck. A gentle hint reveals the next few steps, and the full solution is always available if you would rather just see it.
  • Something to beat. Best times are kept for each size, so there is always a number sitting there from the last run.
  • Nothing in the way. No account, no advertising, no connection — the whole thing works with the handset in flight mode.
Packagecom.pathforge.mazemind
PlatformAndroid · Google Play
ConnectivityFully offline · no account · no advertising
PublisherEmbryonic Studio Limited, London
We checked the claim

How true is “you will never see the same one twice”?

It is the sort of promise an app makes and nobody tests. This one can be tested exactly, because a maze of the kind Mazemind builds is a precise mathematical object.

A maze with no loops and no sealed-off rooms — one route between any two cells — is what graph theory calls a spanning tree of the grid. Counting them is not an estimate: Kirchhoff's matrix-tree theorem gives the number outright for any size of board. Here it is, for whatever size you care to set.

Cells in the maze187
Places a wall could stand between two cells346
Corridors a finished maze has — always, exactly186
Routes from the entrance to the goal — always, exactly1
Different mazes this size allows4.74 × 10⁸³
Mazes you would have to see before an even chance of a repeat8.11 × 10⁴¹

How the count grows with the board

Not here: no maze, no generator, no solver, nothing drawn and nothing solved. No algorithm named, no route traced, no hint about getting through anything. This counts how much room the rules leave a maze-maker. Walking through one is the other thing entirely.

About the name

Not a clinic, not a laboratory

Embryonic is used here in its ordinary English sense — something at an early stage, just starting to take shape — and the mark is a curled form, nothing more. The company has no connection to medicine, fertility treatment, embryology, genetics or any kind of clinical or laboratory service. It writes and publishes mobile software. Nothing on this page or in the app is health-related, and no medical advice of any kind is offered here.

Contact

Write to us

A bug, a maze that generated oddly, a question about what the app keeps on your phone — all of it to path@acetollivormistuse.bond. What Mazemind stores and what never leaves the handset is written out on the Privacy Policy page.